Tactical game – testing stage

English resources for the military

I believe I have a great news for all military English fans. I have been developing the idea of a tactical board game for the English learners for two years already. And this week I finally reached the stage of practical tests in my unit. The idea of a tactical game originated from my own experience with language learning and the language deficiencies identified during ISAF mission. No matter what teachers I had I always missed practical application of the materials presented. To

Fragment of a tactical game board. Ghazni area in Afghanistan - the settings of the game for the military.

The game board – one sixth of the featured sketch. Ghazni area of Afganistan.

pratice military jargon in real military situations with non-military teachers was even harder to perform.

But this year I’m going to change this situation a little! Let me explain to you what the whole concept is about.

English tactical game – rules

The rules are super simple. There are two players or teams in the game – color coded as Whites and Blacks. Whites are players who do tasks of the patrol leader and Blacks are those who do tasks of the unit commander in TOC. Players draw one or more cards from the box or bag and have some minutes to prepare. Then, one by one, each task is fulfilled by the gamers. Each task requires a kind of report sent to TOC and some decisions to make. Basic knowledge of map reading and radio correspondence is essential here too.

English tactical game – content

The game is intended to contain:

  • one board with the tactical sketch of Ghazni area in Afghanistan (the post features a small fragment of it);
  • 19 white cards and 19 black cards with situation description and tasks to perform (as in the picture below);
  • 3 templates of the reports the gamers are supposed to prepare along the game;
  • some pages with theory and examples concerning radio communication (in development);
  • recordings with background noise, sounds and examples of radio communication (in development);
Tactical game for military English students. The cards with tasks for the players.

Game cards with tasks. There are 38 cards in total.

The game merits

The main purpose of this game is to enable students to practice practical situations they may need English for. All reports templates, geographics and radio correspospondence are real. The sketch is deprived of any sensitive and exact information so it’s safe to play it with the personnel without proper NATO security clearance. The concept of the game lets the students play no matter how many of them decide to join. Depending on the situation the teacher may play the role of a moderator and a corrector or may play the role of Blacks.

If you like the idea of such a game and would like to test it, you will be able soon to download it as pdf. It should be available as a board game in mid June. We still need to work on a graphic design and any other problems should they occur during testing phase.

Let me know if you have any other ideas we might be able to include in the game. Do not hesitate to comment on it here or write to me directly at info@stanag6001.com.